Abhishek Joshi


Resume

About

I am a game developer and programmer. I love making games and I have 3+ years of personal experience in creating and learning games development. Since I can remember, I've been a huge fan of video games, and I've been fortunate enough to make my passion my profession.

My passion for programming has only gotten stronger throughout the course of my career as I've encountered new difficulties while trying to make fantastic video games that players would enjoy (hopefully as much as I do). Working in new development areas helps me continue to improve my programming skills.

Projects

Some projects I've worked on!



Commercial Projects

Destruction

3d Hypercasual Game

Destruction is a 3d Hypercasual Game made for mobile Devices

  • This is my first Hypercasual game for mobile devices.
  • While making this game I have learned a lot of new things like optimizing the game, UI Animation using third party SDK (DoTween).
  • And implemented unity ads.

Thief Master

3d Hypercasual Game

Thief Master is a 3d Hypercasual Game made for mobile Devices.

  • While making this game I have learned a lot of new things like optimizing the game, working with meshes and ProBuilder in unity engine.
  • And Learned how to use the modular code from my old projects .

Sand Eater

3d Hypercasual Game

Sand Eater is a 3d Hypercasual Game made for mobile Devices.

  • While making this game I have learned a lot of new things like optimizing the game, working with meshes in unity engine.
  • And Learned how to use the modular code from my old projects.

Jumpy Square

3d Hypercasual Game

Jumpy Square is a 3d Hypercasual Game made for mobile Devices.

  • While making this game I have learned a lot of new things like optimizing the game, working with meshes in unity engine.
  • Learned more about external SDK, And learned how to use them in unity.

Smash It

3d Hypercasual Game

Smash It is a 3d Hypercasual Game made for mobile Devices.

  • While making this game I have learned a lot of new things like how to slice or beark 3d objecs in Unity engine.
  • And Learned how to use the modular code from my old projects.

Sandwich Master

3d Hypercasual Game

Sandwich Master is a 3d Hypercasual Game made for mobile Devices.

  • While making this game I have learned a lot of new things like how to implement scriptable object in Unity engine.
  • And Learned how to use the modular code from my old projects.


Personal Projects

You Are Not Alone

2d Platformer

You Are Not Alone is a 2d platformer made for BYOG 2021 Game Jam

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Sky Towers

3d First Person Shooter

Sky Towers is a 3d First Person Shooter Game.

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2D Multiplayer

2D-Multiplayer-Game

A 2D Platformer game made in Unity using Photon Networking

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Car Controller Prototype

Car-Controller

A Car Controller Prototype created using Unity game engine

  • The Upper Body of the car using Dynamic Rigidbody and wheels are using Unity's wheels colliders with custom values.
  • Implemented Car Movement, Skid marks (Unity's Particle system).

2D Plane Shooter

2d-Plane-Shooter

A 2D Plane Shooter game created using C++ and SDL2

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