About
I am a game developer and programmer. I love making games and I have 3+ years of personal experience in creating and learning games development. Since I can remember, I've been a huge fan of video games, and I've been fortunate enough to make my passion my profession.
My passion for programming has only gotten stronger throughout the course of my career as I've encountered new difficulties while trying to make fantastic video games that players would enjoy (hopefully as much as I do). Working in new development areas helps me continue to improve my programming skills.
Projects
Some projects I've worked on!
Commercial Projects
Destruction
3d Hypercasual Game
Destruction is a 3d Hypercasual Game made for mobile Devices
- This is my first Hypercasual game for mobile devices.
- While making this game I have learned a lot of new things like optimizing the game, UI Animation using third party SDK (DoTween).
- And implemented unity ads.
Thief Master
3d Hypercasual Game
Thief Master is a 3d Hypercasual Game made for mobile Devices.
- While making this game I have learned a lot of new things like optimizing the game, working with meshes and ProBuilder in unity engine.
- And Learned how to use the modular code from my old projects .
Sand Eater
3d Hypercasual Game
Sand Eater is a 3d Hypercasual Game made for mobile Devices.
- While making this game I have learned a lot of new things like optimizing the game, working with meshes in unity engine.
- And Learned how to use the modular code from my old projects.
Jumpy Square
3d Hypercasual Game
Jumpy Square is a 3d Hypercasual Game made for mobile Devices.
- While making this game I have learned a lot of new things like optimizing the game, working with meshes in unity engine.
- Learned more about external SDK, And learned how to use them in unity.
Smash It
3d Hypercasual Game
Smash It is a 3d Hypercasual Game made for mobile Devices.
- While making this game I have learned a lot of new things like how to slice or beark 3d objecs in Unity engine.
- And Learned how to use the modular code from my old projects.
Sandwich Master
3d Hypercasual Game
Sandwich Master is a 3d Hypercasual Game made for mobile Devices.
- While making this game I have learned a lot of new things like how to implement scriptable object in Unity engine.
- And Learned how to use the modular code from my old projects.
Personal Projects
You Are Not Alone
2d Platformer
You Are Not Alone is a 2d platformer made for BYOG 2021 Game Jam
Read more...2D Multiplayer
2D-Multiplayer-Game
A 2D Platformer game made in Unity using Photon Networking
Read more...Car Controller Prototype
Car-Controller
A Car Controller Prototype created using Unity game engine
- The Upper Body of the car using Dynamic Rigidbody and wheels are using Unity's wheels colliders with custom values.
- Implemented Car Movement, Skid marks (Unity's Particle system).